Dragon Drive-Thru - Built to Scale
GMTK Game Jam 2024 game made in 96 hours
Dragon Drive-Thru has you take the role of a blacksmith as you forge dragon scales for you injured customers.
Hammer the ingots into shape then stretch the scales to the right scale so the scale is scaled to the scale (phew!)
(TIP: you can hammer more than once when the time is right!)
Credits:
Coding, art, and game design by Will Cooke a.k.a PurpleBeard
Additional pixel art by Ed Cavallero
brick texture by Eds2a
Pixel UI by Tiopalada
fonts by NotJam
smithing sounds by Varkalandar
"Bustling Town" music by Alan Zaring
"Sea Theme 2" music by SVL
score screen music by Kenney
Hammer effect by BDragon1727
additional sound effects generated with SFXR
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | PurpleBeard |
Made with | Godot |
Tags | Arcade, minigame, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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